AI agent Demo
Last updated
Last updated
The following video from CS illustrates, the agent attempts to imitate the unique behavior of the human player based on his gameplay using VLM
Behaviors cloned:
Obstacle avoidance
Knee shots / Chest shots / Head shots
Object Target Practice
VLM, a infra developed by the iAgent protocol, using neural networks and deep learning allows us to create AI agents that behave like gamers themselves, AI model can comprehend the underlying methods and patterns used by players through the analysis of an short amount of data and training.